AI Insights · Timothy · October 2024
Top 5 io Games in Peru Q3 2024: Unified Platform Performance
Discover the download, revenue, and active user trends for the top 5 io games in Peru during Q3 2024, based on Sensor Tower data.
In the third quarter of 2024, the io games category in Peru showed dynamic trends across downloads, revenue, and weekly active users. The performance data, sourced from Sensor Tower, highlights the diverse engagement these games have achieved in the market.
Snake Clash! from Supercent, Inc. saw a fluctuating pattern in revenue, peaking at around $86 in mid-September. Downloads started strong in July with figures around 35.7K, maintaining a consistent flow throughout the quarter. Weekly active users were robust, beginning at 118.5K in early July and closing the quarter at approximately 125.3K.
Hole.io by VOODOO experienced a varied revenue stream, reaching a high of $55 in late July. Downloads were initially volatile but stabilized towards the end of the quarter, peaking at over 31K in late September. Active users increased steadily from 111.6K at the start to 135.9K by the end of September.
Snake.io - Fun Snake .io Games from Kooapps Games witnessed a revenue increase, hitting $67 in late September. The app's downloads followed a similar upward trend, rising to 34.6K at the end of July. Active user numbers were strong, starting at 155.1K and showing minor fluctuations throughout the quarter, ending at about 148K.
Paper.io 2, another title from VOODOO, had a mixed revenue performance with notable peaks at $62 in mid-July. Downloads climbed to 31.3K by the end of July, while weekly active users increased from 51.8K to 69.1K by the quarter's end.
Lastly, Mosquito.io also from Supercent, Inc., did not generate revenue but showed consistent download figures, peaking at 19.5K by late July. Active users grew significantly from 14.1K in early July to 40.3K by the end of September.
For more detailed insights on these trends, visit Sensor Tower's platform.